tutacleveland.blogg.se

Deus ex human revolution hengsha
Deus ex human revolution hengsha













The levels are big, detailed, and labyrinthine, loaded with shortcuts, alternate paths, and, naturally, lots of vents to crawl through. Jensen is not entirely cool with the fact that he's now part man, part machine-but his newly acquired cyberpunk superpowers are what make Human Revolution such a fun, reactive stealth game. It's an upgrade he, famously, never asked for-but it has its perks, including being able to jump across rooftops and punch holes in concrete walls. A terrorist attack leaves Jensen fatally wounded, but he's saved by his boss, David Sarif, who rebuilds his body with experimental mechanical augmentations. One of the leading manufacturers of this technology is Sarif Industries, where hero Adam Jensen works as head of security. At this point in the series' timeline, a relatively primitive form of cybernetic body modification is becoming more commonplace, and humanity is struggling to adapt to this new post-human future. Human Revolution is a prequel, set 25 years before the events of the first game. Related: We Never Asked For This - We Just Want A New Deus Ex

deus ex human revolution hengsha

But it still features everything that made Deus Ex an all-time classic: rich interactivity, intricate level design, an evocative dystopian setting, and not just the ability to experiment and solve problems in creative ways, but trust in the player that they will. In many ways, it's a much more streamlined, approachable game than the 1999 original. It wasn't just a worthy successor to Deus Ex (an impressive achievement in and of itself), but a rare example of a big, expensive video game released by a major publisher that was deep, complex, and systemically interesting. On August 23, 2011, after five years of development, Human Revolution launched on PC, Xbox 360, and PS3, and the critics were silenced. And not only that, but with no involvement from any of the original development team-not even in an advisory role. Here was this new studio, with no proven track record, suddenly given sole stewardship of one of the best video games ever made. It was a hell of an opening gambit, and the announcement was met with a fair amount of scepticism from fans of the series-myself included. In 2007, a newly formed Eidos-Montréal boldly announced its first game: a reboot of beloved, critically acclaimed immersive sim Deus Ex.















Deus ex human revolution hengsha